callsigns

Discuss any Battletech or Mechwarrior games/mods.

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Hammer
Posts: 5221
Joined: 11 May 2005, 14:50

callsigns

Post by Hammer »

post your callsigns here. i do not know mine yet (yes, I will try an MMO if I do not have to pay).

so if our callsign is taken, what are we going to do?

use RLG-callsign?

callsign-RLG?

i would like to standardize. or is the callsign actually your username and what appears in game is different?
Helmut
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Tach Deneva
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Joined: 18 Dec 2002, 18:51
Location: KY

Re: callsigns

Post by Tach Deneva »

Mine is Shakalaka.

PDT_Armataz_01_42
"Shoo! Shoo! Go away! Oh God, he's got a monkey." -- Ms Purple
Oshay
Posts: 35
Joined: 16 Jul 2002, 17:53
Location: Hull, Québec, Canada

Re: callsigns

Post by Oshay »

I'm signed up as Oshay, but I'm probably going to join an actual unit, see if I can get into the equivalent of whatever ends up being set up as a league like TFS and the other ones we used to play in.
Hammer
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Joined: 11 May 2005, 14:50

Re: callsigns

Post by Hammer »

OK - but for instance Hammer is, of course, already taken.

so just make something up, or use RLG in it somewhere?

is this what actually shows up in game? or is it just a login and forum thing?
Helmut
Oshay
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Location: Hull, Québec, Canada

Re: callsigns

Post by Oshay »

To be completely candid, Hammer, I'm not entirely sure. All I can make are assumptions, based upon what I've seen in the few gameplay videos they've released, but I'm pretty sure the name you type is for your pilot, and for the forums, and that's the name you have, so if you put RLG, it will have RLG in the name and on the forums.
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Tach Deneva
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Re: callsigns

Post by Tach Deneva »

The Secret World has a 'reserve your name' thing for people who have pre-ordered. The name you are reserving is the 'nickname' of your character and is unique to that character, identifying him in the game. There can be any number of John Does, for example, so long as each John Doe has a different 'nickname' --

John "Hammer" Doe
John "Oshay" Doe
John "Vegeta" Doe

The nickname is what shows up on your 'select a character' screen, in chat/tells, and on your friends' friend list. During the weekend betas, I had three characters. Their unique nicknames were: Rosewine, Sunstroke, and Anjin. The only one who's first and last names I remember is Sunstroke - she was Fujiko "Sunstroke" Montoya. I rerolled Anjin several times - he had different first and last names every time.

So, if John "Hammer" Doe and John "Oshay" Doe and John "Vegeta" Doe were playing at the same time on the same server and somehow managed to be all on the same team, team chat might look like this:

Hammer: Veg, please don't attack another group til we're finished with the one we're already fighting!
Oshay: Veg, break the window before you throw the grenade!
Vegeta: asualt riffel is sew cule!

:cheers:

So, given that MWO has the 'reserve your callsign" thing, it might be like that. Alternately, the callsign being reserved might not be for an individual character, but might be a universal callsign like the @handle in Star Trek Online, where, for example, you could have --

John Doe@Hammer
John Doe@Oshay
Jhon Doe@Vegeta

-- and every character you create would have the same @handle. Examples:

Jane Doe@Hammer
Jane Doe@Oshay
Jane Deo@Vegeta

Anyway, you might poke around on the MWO forums, it might all be explained there.


***

Okay, did a little poking around on the MWO site and it looks like the name you chose is your pilot's name (evidently you only have that ONE pilot - and you'll never see him outside of his mech) and your pilot will be able to obtain various mechs as you play/gain experience/c-bills/whatever, each of which you can give a nickname.

So, my name in the game (and on the forums) is Shakalaka and I can theoretically have a bunch of mechs at my disposal including but not limited to a Dragon named George and a Hunchback named Eye-gor and a Trebuchet named Mister Missiles.

Maybe.
"Shoo! Shoo! Go away! Oh God, he's got a monkey." -- Ms Purple
Hammer
Posts: 5221
Joined: 11 May 2005, 14:50

Re: callsigns

Post by Hammer »

damn Tach, you can even type like Veg!

i guess i am just way late to the party. of course Hammer is taken. any ideas for me? Col Hammer? :D

so if we use RLG, should it be in front or after the callsign? what would you all like to do?
Helmut
Oshay
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Joined: 16 Jul 2002, 17:53
Location: Hull, Québec, Canada

Re: callsigns

Post by Oshay »

There's always putting the Slam back in Slamhammer. PDT_Armataz_01_12

Stay off the MWO forums, you'll just get depressed. if I see one more banner for the Eridani Light Ponies, I'm going to fucking barf.

I blame metrosexualism for all this brony crap.
Hammer
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Joined: 11 May 2005, 14:50

Re: callsigns

Post by Hammer »

OK then. how about we start a new unit - Hammer's Slammers? ;)

I am sure Slamhammer will show back up for this.
Helmut
Hammer
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Re: callsigns

Post by Hammer »

OK - I am signed up as Hammer RLG.
Helmut
VEGETA
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Joined: 13 Mar 2002, 15:00
Location: Brampton, Ontario, Canada Eh

Re: callsigns

Post by VEGETA »

Hammer wrote:OK - I am signed up as Hammer RLG.
I digned up 6 months back as GT_Hawk
Warcry
Posts: 71
Joined: 16 Sep 2001, 17:00
Location: California

Re: callsigns

Post by Warcry »

mine is "Warcry". i was able to get that a few months back also.
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Softball
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Joined: 29 Jun 2002, 18:11
Location: San Antonio, TX

Re: callsigns

Post by Softball »

I know I'm WAY late to the party here, but I've been mostly a lurker with MWO.

I did sign up last year, my MWO name is: "Staark" .
Image

"SILENCE, I KILL YOU!!" - Achmed the Dead Terrorist
AKA: Staark or Staark_RLG
Slamhammer
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Location: Missouri

Re: callsigns

Post by Slamhammer »

I am Slamhammer....In MWO, and all other games.....
Hammer
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Re: callsigns

Post by Hammer »

check your friend requests people.

i know there is no way to drop together yet, but at least we will know if someone else is on.
Helmut
VEGETA
Posts: 2591
Joined: 13 Mar 2002, 15:00
Location: Brampton, Ontario, Canada Eh

Re: callsigns

Post by VEGETA »

Hammer wrote:check your friend requests people.

i know there is no way to drop together yet, but at least we will know if someone else is on.
Actually there is. Someone can make a group, and can invite people off there friends list. Then the group can drop as a pre made. Tho helps if we are all on team speak.
Hammer
Posts: 5221
Joined: 11 May 2005, 14:50

Re: callsigns

Post by Hammer »

well, teamspeak is up and running (there is even a channel now). it looks like a 3rd party thing for creating a group? anyone want to create one so we can see how it works?
Helmut
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PanzerMeyer
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Location: Miami, Florida

Re: callsigns

Post by PanzerMeyer »

My callsign is a killing word....
I have learned from experience that a modicum of snuff can be most efficacious - Baron Munchausen
Hammer
Posts: 5221
Joined: 11 May 2005, 14:50

Re: callsigns

Post by Hammer »

OK - I tried adding everyone again except Oshay who accepeted my request. failed. so I am guessing that the invites are still pending.
Helmut
CougarMech
Posts: 21
Joined: 10 Aug 2001, 17:00

Re: callsigns

Post by CougarMech »

Got CougarMech reserved!
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